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Indian E-music – The right mix of Indian Vibes… » 2019 » November » 13


BOSTON CALLING NAMED TWO HEADLINERS FOR 2020

Delivered... Spacelab - Independent Music and Media | Scene | Wed 13 Nov 2019 8:00 pm
Boston Calling headliners have been announced! 60+ other artists will be released in January! FOO FIGHTERS and RED HOT CHILI PEPPERS!

SXSW MUSIC PHASE TWO LINEUP IS OUT!

Delivered... Spacelab - Independent Music and Media | Scene | Wed 13 Nov 2019 7:00 pm
Wire, Automatic, Nasty Cherry, Iguana Death Cult, Monophonics, Otoboke Beaver, Parisalexa, Pleasure Venom, Bodywash and more!

USDA Issues Interim Rules for Hemp Production – How Does it Affect CBD Advertising? 

Delivered... David Oxenford | Scene | Wed 13 Nov 2019 6:02 pm

On October 31, the US Department of Agriculture published in the Federal Register interim rules governing the production of industrial hemp under the provisions of the 2018 Farm Act (see the USDA press release here).  These rules will allow the USDA to approve state and tribal plans for the regulation of hemp production.  It also allows for the USDA to authorize growers in states that have not adopted their own plans (or that have restricted the production of hemp).  The USDA notes the interest in hemp production driven by interest in CBD products derived from hemp.  While these rules do not address advertising issues specifically, they do ease some of the concerns that many broadcasters and other media companies have had about advertising CBD products when it was unclear that the production of those products was legal.  We wrote about some of those concerns many times, including in our posts here and here.

These interim rules recognize that CBD products can already be legally produced under provisions of the 2014 Farm Act.  As we noted here, that Act authorized experimental production of hemp products.  The 2014 Act also permitted research into commercial exploitation of hemp products – probably permitting greater production than Congress or the USDA expected when the Act was adopted.  The October 31 public notice states that production under the 2014 Act will be allowed to continue for the next three years until permanent rules implementing the 2018 Act are adopted.  In fact, the USDA notes that it expects that over 50% of hemp production will be by those operating under these grandfathered 2014 licenses for the next year.  This seems to recognize that a significant amount of production already underway is in fact legal under federal law, ameliorating some of the concerns as to whether CBD products now being sold could have been legally produced. 

However, the USDA also notes that states are free to adopt rules that are more restrictive than the rules it adopts – and states can even prohibit the production of any hemp products.  Thus, while the adoption of the interim rules eases many of the concerns of media companies about the legal origin of CBD, these companies still need to look at their state laws to make sure that they are not promoting a product that remains illegal in their state – or somehow promoting uses that would be prohibited in the state.  For instance, there are states in which CBD products are legal only with the written permission of a doctor – so promoting unfettered sale of the product may run afoul of state laws.

Not only do media companies have to worry about state laws, they also need to consider the rules and policies of other federal agencies.  USDA rules specifically note that uses of CBD remain under the jurisdiction of the Food and Drug Administration.  As we have written before (see our posts here, here and here), the FDA and the Federal Trade Commission have been active in cracking down on CBD marketing where specific health claims are made (except for the one FDA approved CBD-based product used for control of seizures).  The FDA has also prohibited marketing of CBD food additives or oral medications until it conducts further studies on their safety and labeling.  So any media company looking to take CBD advertising also has to look at these restrictions.

While this action of the USDA appears to resolve some of the questions about the legality of the production of CBD products, it does not eliminate all legal concerns.  So talk to your attorneys and carefully consider your marketing for any of these products.

Discover The Extreme Hardcore-Fueled Sound Of Rising New York Producer Kilbourne

Delivered... Derek Opperman | Scene | Wed 13 Nov 2019 4:51 pm

The post Discover The Extreme Hardcore-Fueled Sound Of Rising New York Producer Kilbourne appeared first on Telekom Electronic Beats.

Game Boy music classic Nanoloop is coming to two dedicated mobile gadgets

Delivered... Peter Kirn | Scene | Wed 13 Nov 2019 10:27 am

Nanoloop, the ingeniously simple pocket music-making tool, is being reborn. Two new dedicated pocket hardware devices promise to do what once required Nintendo’s Game Boy.

Nanoloop began its life as a home-brewed cartridge for the Nintendo Game Boy. The software shipped in the same physical format as classic games like Legend of Zelda – on a cartridge. That allowed the title to take advantage of the distinctive chip synth in the mainstream gaming hardware.

And Nanoloop was an instant hit, helping drive the explosion of the chip music scene. While some musicians swore by Nanoloop’s leading rival, Little Sound DJ [LSDJ], and its 90s-style tracker interface, Nanoloop stood out for its distinctive graphical design. Minimal elements onscreen belied powerful editing features, and opened up music-making to artists drawn to that aesthetic and way of working.

If you really want to be a purist, you’ll continue to run Nanoloop exactly like that, on the vintage hardware. And of course, there are also mobile OS versions now available, though they lose the tactile feel that’s part of the whole draw.

But now there’s a third way – run Nanoloop on new, dedicated gadgets, not made by Nintendo. (Not that Nintendo needs to worry about the competition – the target market here are typically rabid enough fans that they already own and extensively use Nintendo Switch!)

Incredibly, there are two separate projects inbound that offer new ways of running Nanoloop. Nanoloop’s own developer is building hardware designed just for music makers to run his creation. And separately, a project to make new hardware that runs the original cartridges includes the Nanoloop synth, built-in.

I mean, I kind of want both. (Santa Claus, if you’re listening…) Here’s the scoop:

Analogue Pocket

We have fewer details on Analogue Pocket, but imagine a sleek, black remake of the original, with a high-density display in place of the original lo-fi one. It isn’t a software emulator as such – it actually plays the original Game Boy cartridges from all the different generations (Game Boy, Game Boy Color, and Game Boy Advance). Those afternoons spent around the flea market are about to get way more interesting, then.

In place of the original specs, though, you get modern features – as though you stepped into a mirror universe. So the display is 665ppi and 1600×1440. The battery is lithium-ion with USB-C charging. There’s an SD card slot.

What’s potentially interesting to music users is that the developers have a built-in version of Nanoloop. That seems to be the newer Nanoloop 2. I don’t yet have information on the Analogue Pocket’s sound engine, though, which will be crucial detail for chip enthusiasts wanting to use this as an instrument. Even Nanoloop developer Oliver Wittchow told me he’s trying to learn more about this device.

One thing we have been able to confirm – Oliver says the creators tell him the Analogue Pocket will have correct audio pin compatibility. That means the nanoloop mono cartridge – nanoloop 1 – will be compatible with the new hardware.

Meanwhile, Oliver is designing his own hardware around his app. That’s less interesting to mainstream gadget and gaming press, but even more interesting to us. And Oliver is making progress.

Nanoloop Hardware

I covered the nanoloop hardware project and its Kickstarter campaign earlier this year:

What makes it special is really its hardware matrix design, with gamepads – it’s a never-before-seen hybrid of light-up physical grid and gaming-style joy/directional-pads. Or to put it another way, it’s the love child of a Game Boy Advance and a monome, part modern gadget, part nerdy DIY contraption.

And goddamn, son, this thing sounds sweet. Check out the update from late October:

https://www.kickstarter.com/projects/734721310/nanoloop/posts/2665107

He’s dumped the dorky LEDs for a svelte, retro-futuristic set of dots on the main display – very nanoloop. The sound is exceptional, and it fits in your palm.

There’s also a post reflecting on form factor. The horizontal option seems to me a clear winner, and it’s stunning how much he’s fit in so small a space. It really for me outdoes even the tiny Teenage Engineering OP-Z in terms of economical user interface. I look forward to playing the two as a duo, though.

https://www.kickstarter.com/projects/734721310/nanoloop/posts/2628067

Don’t take my word for it, though. Follow the Kickstarter campaign and check out his sound demos, as Oliver has produced a unique instrument for lovers of tiny electronic musical things. If you’re feeling eager for this to arrive, I am, too, so we’ll keep you posted on how the work is coming.

Image at top: “Nanoloop in C” by v8media is licensed under CC BY-NC-ND 2.0

The post Game Boy music classic Nanoloop is coming to two dedicated mobile gadgets appeared first on CDM Create Digital Music.

ELECTRIC FOREST 2020 DATES ARE OUT!

Delivered... Spacelab - Independent Music and Media | Scene | Wed 13 Nov 2019 12:00 am
Confirmed ... and Loyalty ticket information is out too. Get the details!
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